Mortal Kombat 4

: Critics at IGN at the time praised the "fantastic" texture skins that replaced the stiff 2D look, though they admitted the outfits were "cheesy by nature".

| Character | Fatality 1 (Close) | Fatality 2 (Weapon) | | :--- | :--- | :--- | | | Down, Down, Down, Down + HP (Toasty!) | D,F + HP (Pulls head off via spear) | | Sub-Zero | F, D, F + LK (Ice Grenade explodes victim) | D, D, D + LK (Freeze & Shatter) | | Liu Kang | D, D, F, F + LP (Cartwheel Decapitation) | D, F + LP (Feeds opponent to summoned dragon) | | Jax | Hold LP 10 sec, release (Giant clap squashes head) | F, D, D + LK (Rocket launcher to chest)| Mortal Kombat 4

The mid-to-late 1990s saw a massive industry shift toward 3D gaming. Following the success of competitors like Tekken and Virtua Fighter , Midway Games faced the challenge of evolving Mortal Kombat without losing its signature feel. : Critics at IGN at the time praised

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