No script exists in a vacuum. Using a Death Ball auto parry script carries significant risks and consequences.
A poorly coded script will spam the parry key 60 times per second (causing "Parry lockout"). A good auto parry calculates the ball's speed vector and the human player's hitbox. It triggers the parry exactly 50-80ms before the ball hits the character model, simulating a pro-level prediction. death ball auto parry script