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No script exists in a vacuum. Using a Death Ball auto parry script carries significant risks and consequences.

A poorly coded script will spam the parry key 60 times per second (causing "Parry lockout"). A good auto parry calculates the ball's speed vector and the human player's hitbox. It triggers the parry exactly 50-80ms before the ball hits the character model, simulating a pro-level prediction. death ball auto parry script

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death ball auto parry script