void saveDataSave(SaveData *saveData, int slot) // Save data to file (e.g., "ufc_save_slot%d.dat") // Use PSP's file I/O functions (e.g., sceIoWrite)

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May 25, 2010 Platform: PlayStation Portable (PSP) Developer: Yuke’s Publisher: THQ

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void saveDataSave(SaveData *saveData, int slot) // Save data to file (e.g., "ufc_save_slot%d.dat") // Use PSP's file I/O functions (e.g., sceIoWrite)

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May 25, 2010 Platform: PlayStation Portable (PSP) Developer: Yuke’s Publisher: THQ void saveDataSave(SaveData *saveData, int slot) // Save data