Endgame Tablebases Online
6-men endgame analysis free for everyone
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Endgame Tablebases Online
6-men endgame analysis free for everyone
|
The Japanese music scene is dominated by "idols"—meticulously trained performers who represent an ideal of youth and approachability. Groups like AKB48 and Nogizaka46, and talent agencies like the former Johnny & Associates, have defined the industry for decades.
(the Edo period influence or the post-war boom)
: The Japanese entertainment industry should provide more support for independent artists and producers, including funding, mentorship, and networking opportunities.
Japanese entertainment isn’t just preserved tradition or ephemeral pop—it’s a dynamic feedback loop. A kabuki actor might voice an anime villain; a viral TikTok dance could borrow from a 1970s enka melody; a samurai film’s composition influences a sci-fi video game cutscene. For fans abroad, Japan offers both escape and reflection—a reminder that entertainment can be deeply artistic, fiercely commercial, and profoundly human, all at once.
Beyond the art house, Japan has a robust direct-to-video market. The Yakuza film (often starring the prolific "Beat" Takeshi Kitano) uses stylized violence to explore feudal loyalty in a corporate world. These films are gritty, procedural, and deeply fatalistic, reflecting the Japanese concept of Ukeimi (transient suffering).
Yet, to understand Japanese entertainment, one cannot simply look at the box office numbers or streaming statistics. Japanese entertainment culture is a unique ecosystem—a fusion of ancient aesthetic principles (wabi-sabi, mono no aware) with hyper-modern technology. It is an industry defined by Keizoku (continuity) and Henshin (transformation).
Many chess enthusiasts would like to do 6-men endgame analysis, but no one wants to host 1 TB of files for download. So we have to help ourselves. This page is an attempt to organize a persistent online availability of the whole set of Nalimov 6-men tablebases. This project depends solely on chess lovers community, it's up to us to choose if we will download any tablebases for free, or if we will have to buy them on DVD from Chessbase etc..
If you are not sure what endgame tablebases are or how to use them,
you can learn the basics from Wikipedia
or from Aaron Tay's EGTB Guide.
Beyond the art house, Japan has a robust
We use eDonkey and KAD networks, and eMule software for sharing the tablebase files, so if you want to download them you will have to install eMule (or aMule if you use Mac or Linux). If you are new to eMule please take a look at the tutorial, and official help pages. Here you can learn how to set up eMule behind a firewall or router. to understand Japanese entertainment
Some hints about configuring eMule the best way by our eMule expert Thomas: Thread 1, Thread 2. If you will have any questions or problems, please ask at EGTB forum. Good luck! Beyond the art house
Please keep sharing the files after you downloaded them.
Just in case you don't have them, you should download and install all 3-4-5 men tables before even thinking of using 6-men tables. You can get them from Bob Hyatt, Chesslib Norm Pruitt (also FTP) or Joshua Shriver, but you might as well try using eMule and download them by these links:
All files in this section are "emulecollections" - simple text files containing one or several ed2k links. Paste those links into your eMule and it will start trying to download the files.
Smileys show 'spread status' of each tablebase:
– Super-shared tablebase – All files have 10 full sources (peers with complete files).
– Well-shared tablebase – At least 3 full sources exist.
– At least one full source exist - a recently shared base, not spread yet.
– Tablebase disappeared from the network. It was available for some while,
but now the original releaser disconnected before anyone else could get the files.
If you have any sets marked with this smiley, please share them online!
– Tablebase was never released yet.
If you notice that some tablebase is spread more, or less, than stated here, please drop me email and I'll update this page.
The download order is completely up to you. A few things that you may consider:
1. It's good to get small bases before trying the big ones.
The best start would be KNNKNN and KBBKBB.
2. It's better to get pawnless bases before getting those with pawns,
to avoid the possible "incomplete tablebase problem".
3. You will have better experience if you start with bases which are already shared by many people
(
and
).
4. You may like to download tablebases by "importance" order,
which is based on statistics of occurrance of each ending in real games.
Several such lists exist: by Dieter Bürßner,
Nelson Hernandez,
and Peter Kasinski.
5. You may like to first download tablebases for endgames where longer checkmates are possible.
4+2 without pawns |
4+2 with pawns |
3+3 without pawns |
3+3 with pawns |
The Japanese music scene is dominated by "idols"—meticulously trained performers who represent an ideal of youth and approachability. Groups like AKB48 and Nogizaka46, and talent agencies like the former Johnny & Associates, have defined the industry for decades.
(the Edo period influence or the post-war boom)
: The Japanese entertainment industry should provide more support for independent artists and producers, including funding, mentorship, and networking opportunities.
Japanese entertainment isn’t just preserved tradition or ephemeral pop—it’s a dynamic feedback loop. A kabuki actor might voice an anime villain; a viral TikTok dance could borrow from a 1970s enka melody; a samurai film’s composition influences a sci-fi video game cutscene. For fans abroad, Japan offers both escape and reflection—a reminder that entertainment can be deeply artistic, fiercely commercial, and profoundly human, all at once.
Beyond the art house, Japan has a robust direct-to-video market. The Yakuza film (often starring the prolific "Beat" Takeshi Kitano) uses stylized violence to explore feudal loyalty in a corporate world. These films are gritty, procedural, and deeply fatalistic, reflecting the Japanese concept of Ukeimi (transient suffering).
Yet, to understand Japanese entertainment, one cannot simply look at the box office numbers or streaming statistics. Japanese entertainment culture is a unique ecosystem—a fusion of ancient aesthetic principles (wabi-sabi, mono no aware) with hyper-modern technology. It is an industry defined by Keizoku (continuity) and Henshin (transformation).