Green Lantern Java | Game 320x240 Upd

Java game remains a nostalgic gem. Specifically optimized for the 320x240 screen resolution

public void paint(Graphics g) g.drawImage(backBuffer, 0, 0, Graphics.TOP public void run() { while (running) { long t0 = System.currentTimeMillis(); updateGameLogic(); render(bg); repaint(); long dt = System.currentTimeMillis() - t0; try Thread.sleep(Math.max(1, 40 - dt)); catch (InterruptedException e) {} } } } green lantern java game 320x240 upd

// Draw story hint if (gameState == 1) g.drawString("Earth Invasion", 200, 5, Graphics.LEFT); else if (gameState == 2) g.drawString("Flight: Avoid fear!", 200, 5, Graphics.LEFT); else if (gameState == 3) g.drawString("Parallax Boss", 200, 5, Graphics.LEFT); Java game remains a nostalgic gem

A popular repository for legacy mobile games; search for "Green Lantern" and filter by the resolution. long dt = System.currentTimeMillis() - t0