– Your visibility is tied to actual light sources. The iconic three-light indicator (dark, low-visibility, exposed) forces you to shot out bulbs or creep through shadows. Meanwhile, the sound meter spikes if you run on metal floors or break glass.
– Your visibility is tied to actual light sources. The iconic three-light indicator (dark, low-visibility, exposed) forces you to shot out bulbs or creep through shadows. Meanwhile, the sound meter spikes if you run on metal floors or break glass.